Pakistan’s gaming industry is rapidly expanding and can Generate Over $8 Million, with the number of gamers expected to reach 50.9 million by 2026. The Pakistan Software Export Board (PSEB) report highlights this growth.
In 2024, Esports revenue in Pakistan is projected to hit $5.2 million, with an expected market volume of $8.7 million by 2029. By 2022, Pakistan had around 36 million gamers, making up 16% of the population.
Esports refers to organized gaming competitions where professional teams compete for prizes. This industry has grown globally, attracting millions of fans and generating billions in revenue. The Pakistani government officially recognized Esports in 2021 through the E-Pak initiative, boosting game development and gaming events.
Initiatives like the Pakistan Esports Federation and government-backed tournaments have fueled growth. In 2022, the Ministry of IT announced plans for Esports infrastructure and training programs so they can Generate Over $8 Million. Around 30 to 40 countries now officially recognize Esports as an industry.
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Esports players in Pakistan are gaining international recognition. In 2023, Arslan Ash ranked No. 1 globally in Tekken, with Atif Butt at No. 6. By 2024, six Pakistani players ranked in the Top 50 worldwide.
Pakistan hosts major Esports tournaments like the Pak-China Esports Friendship Cup and the Dew Gamers Arena. The Lahore Esports Festival 2023 featured competitions in Valorant, CS:GO, and FIFA. In 2024, Raptr Games and IGN partnered with HBL for large-scale gaming tournaments.
Esports is now part of education, with Beaconhouse School integrating gaming tournaments into student activities. The global Esports market is projected to reach $641.39 billion by 2033, driven by live streaming, sponsorships, and online platforms like Twitch and YouTube Gaming.
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